"This is a beautiful project to expose people to something they didn't think they can be a part of. It can be any other industry, it doesn't have to be STEM, what this project is about is to show that it doesn't matter where you are in your life you can do whatever you want to do, sometimes you just have to get a bit more help."
A global collective representing a myriad of backgrounds from artistry to aerospace, together we form Mind Makers. Our mission is to increase STEM accessibility for unconventional communities through education, outreach and awesome displays of tech teamwork. Our vision is of a diverse, technology proficient community that values knowledge sharing, redefines possibility and inspires a new wave of engineering enthusiasts.
We educate, by providing a free and approachable curriculum teaching fundamentals of robotics while illustrating its parallels with other STEM fields.
We activate, by mentoring stereotype-breaking citizens as they apply new skills to create exciting, interactive art and engineering installations.
We iterate, by supporting new learners as they pursue STEM knowledge while paying it forward to the community at large.
Mind Makers recognizes the impact of societal engagement and mentorship and we strive to educate and inspire our global neighbors through our outreach and service. Check out our latest happenings and get involved!
Mind Makers is building a free, approachable curriculum introducing fundamentals of robotics while illustrating its parallels with other STEM fields. We aim to inspire unconventional, stereotype-breaking people to learn new skills, both in theory through our online content and in practice through specially curated workshops. One by one, workshops incrementally build an awesome, interactive exhibit showcasing the connection between autonomous systems and our own human anatomy, while sending a powerful message about who can participate in such STEM magic!
Electrical engineers use relatively simple equations to understand the flow of electrons through resistors, capacitors, and inductors. In this course, you will learn how to use such devices, including connecting them, modelling them, and directing life-giving electricity to them in just the right way to produce the effect desired. This track will focus on embedded electronics, fundamental to robotics, and even introduce coding- necessary for electrical engineers to understand in order to control energy and power in mechatronic systems.
So you want to be an engineer. The hardest part of becoming an engineer is choosing which engineer you want to become. Aerospace, Biomedical, Mechanical, Petroleum, Electrical, Controls, Software, Robotics, Structural, Civil, and many more, are all valid words to put in front of the word 'Engineer'. Across the wide variety of specialties, there are a few common threads: working by processes, transferring knowledge, creative problem solving, clear writing, and yes, some math. Our engineering essentials curriculum is designed to present an overview of basic math and core engineering concepts needed to understand what an engineer does, and showcase interrelations between and introduce different STEM fields. By following this track, one is exposed to the introduction needed to dive into any of our three core tracks, electrical, mechanical or software, or to feel confident trying a totally new STEM field entirely.
Using 3D modeling software and having an intimate knowledge of physics, the mechanical engineer can design enormously complex devices made of components that might fit together to within the width of a human hair, if necessary. You will follow your design through the manufacturing process, watching it take shape before your eyes and understanding how small errors in producing parts can affect the end product. In this track you will learn about best design practices and consider tolerances and redundancies into devices from the start. In the later stages, mechanical engineers work together with electrical and software engineers to bring their creations to life.
That vast majority of software runs on tiny computers that do not have screens. This software controls stop lights, the brakes on your car, your thermostat, and so on. Our coursework crosses between interacting with devices and designing programs that are more recognizable to casual computer users. We focus on the interaction of multiple computers: those controlling the motors and lights of exhibits, reading data from sensors and transmitting it, or doing heavy processing on data to emulate living brains. We will also teach you to use tools to generate beautiful displays for your data.
We’re building a one-of-a-kind, open-source curriculum with virtual content and collaborative hardware building modules. Our team is diverse, building content that ties together neuroscience, robotics, anatomy, data visualization, system networking and philosophy. Join our team!